Sequencer in UE4 Part 1
Details of the Session
- Introduction to Sequencer in
- How to organize the Sequencer track?
- How to add Actor and Character into the Sequence Track?
- How to add animations?
Learning Outcomes
- Understanding the nonlinear animation workflow
- Uses of FPS and
- Difference between the Master and Level sequence.
- Understand sequence track
Exercises
- Create a level
- Add actor & character to the Sequence track and add keyframes to animate them.
- Auto key feature to add keyframes automatically.
- Key Interpolation tool to variate the animation.
- Add an existing animation track to the character and play in
- Change the FPS and Time duration of the track
Sequencer in UE4 Part 2
Details of the Session
- Difference between Linear and Non-Linear Animation?
- Curve Editor Graph?
- Types of Interpolation?
- Introduction to Physically Based
- Rendering Settings?
- Rendering out the final
Learning Outcomes
- Understanding to work in
- Understanding the curve animation
- Understanding the Rendering settings for the
- Understanding the Camera Settings eg. Lenses, Filmback, Aperture, Focus etc.
Exercises
- Use Curve Editor to tweak the animation into the
- Add Camera to the scene and set up lenses &
- Modifying the Focus and
- Create the Master Sequence and add the level sequence to it.